This game offers a form of a game full of puzzles and can make you addicted.
Even if it looks simple, themed puzzle game (puzzles) are able to attract PLAYERS for hours. Flock shows a puzzle game that is unique and requires the ability to think to solve a problem at every level. You will play a role as being the space on the plane and the UFO abduction task you are animals from the earth. Goal is rapt animals? Please try your own.
First task is easy to hear. The problem is, you have to herd animals are passing through the area was filled by an obstruction to the aircraft carrier named Motherflock. Animals that you type a variety of bell. At first, you just herd the sheep who have the easiest difficulty level. The long, you'll meet another animal (eg cattle and pigs) are more difficult to control.
Initially, you only lead in the open only. Then, you start to find puzzles that require more thought. For example, you must lead the sheep to tap water to make their fur wet and shrink in order to pass the fence. Then, you have to escort them to a game board shaped teeter rock and roll to overwrite the end of the board to put the sheep through a canyon. You can upgrade with the UFO's ability to facilitate new activities lead.
Finally, the game film the big screen adaptation of the view that high quality and exciting game!
Reputation of the game came from the big screen film is not something that can be relied on in the world game. It is evident that with such poor quality and made with low budget (because the film aims to promote it). Therefore, the occurrence of the X-Men Origins: Wolverine who have similar conditions had obtained feedback from the observer picayune world game.
In fact, this game is able to surprise many with the form of the game exciting and high quality of the view that in the development stage. This game has a theme of adventure full of blood from the X-Men characters who tune in the world, Wolverine, who adapted the story with the movie (planned to be released in May 2009). You will be met with a lot of fight, cool Wolverine moment, little puzzles, and fight against the boss that stretch. Even though this game is basically the story of the film, some new parts added to refreshing atmosphere. For example, the fight against Wolverine Sentinel, big robot guards "peace" when he attempted escape from the Weapon X facility.
One feature of plume in this game is the ability to heal itself is remarkable Wolverine. You can see the body of Wolverine shoot one bullet and a knife cut to the visible content of the body (including bones andamantium super strong too) and all wounds will heal themselves in a way that is very incredible.
Contention that exciting, full of blood, and the moment of prey, and among the most famous X-Men fans also promised to give satisfaction to play that high. This game plan will be released in May 2009 along with the release of films in cinemas.
All About NewThis adventure game will take you to the world of action challenging leap of death and the story interesting.
Game series Prince of Persia, known by gamers around the world as a game that involves a lot of action and skip the cool sword fight. In the game Prince of Persia, you will find adventure and the story is truly new about this prince of Persia. In addition to new stories, you can also find many new things in this game, such as the display technology that uses cell shading (3D graphic display technology that looks like 2D image), the easy control, a cool sword fight, the game is able to enliven the prince atmosphere games, and help a colleague who's beautiful.
At this game, the prince who eksentrik working with a daughter named Elika kingdom that he met in an ancient kingdom. The main goal this game is to prevent the resurrection of the god called Ahriman darkness of prison that are in the kingdom belong to Elika. Fortunately, Ahriman could not be free if the prince and Elika successful control of several areas called Fertile grounds. Each area must be cleaned from the darkness with the help of the gods strength and light Ormazd named Elika have one chance.
Areas that you must take over basically divided into four. Each area is divided into several smaller regions and all must be cleaned by using the power of Elika. Exclaim him, each region is guarded by a boss named Hunter, Alchemist, Concubine, and Warrior. To open the last of each boss, you must control all the areas below. To make the game more interesting, you should also have the power Ormazd (divided into four units) to reach the Fertile grounds that there is in each region. Then, to get power, you need to collect the ball is called Light Light Seed to a certain amount. Light Seed will appear after you clean the area with the help of a power Elika.
This game has basically dominated the action jumps more than fight. Fortunately, this game has a control character which is very good and easy to control. In addition, you also need not fear to experiment to get a jump on a Light Seed in a difficult position. Elika will always help when you jump you can fail and start again on the mainland last ever you tread. Sounds easy? Wait until you feel yourself!
Contention that has a distinctive feature in this game. Even though you do not always meet with the army of Ahriman according Elika millions in number, each race can look cool when you can press the appropriate key sequence. You can find a list of attacks on the menu is a combination of Option.
Each combination attacks can also be combined with more than one form. You can combine the attack early with three types of combinations, for example, thrown into the air, attacked from the air, and Elika attacks. Given time to press the button combinations are also due to the attacks will end with a slow movement. In addition to the combination of attacks, you will also find the event to press the button when the fight. If you fail to press the right button, the enemies will increase in energy.
Another feature that is not less interesting is the conversation between the prince and Elika and the costumes are a bonus after you complete this game. You can start the conversation by pressing a button. Sometimes, Elika provides tips to defeat enemies and complete puzzles. Finally, this game has a game and an interesting story!
Minimum Specifications Windows XP SP2 / Vista Processor: Intel Pentium IV-D dual-core processor 2.6 GHz or AMD Athlon 64 X2 3800 + Memory: 1 GB (Windows XP) / 2 GB (Windows Vista) Hard drive: 9 GB Video card: 256 MB Video RAM with Shader Model 3.0 (Nvidia GeForce 6800 or ATI Radeon X1600) DirectX 9.0c and DirectX 10.0
Racing-free in the very large size of the best racing game developers in the world.
Codemaster has a high reputation among gamers race as one of the best racing game developers. Some of the racing game should be thumbs-up, among other Grid and Dirt. Both games are able to provide best racing game to play in two worlds that are far different. Grid takes you to the world racing on the asphalt road, while the Dirt racing outside the asphalt (offroad). At FUEL, Codemaster combine both worlds in a racing game that lie in the area of 5000 square miles!
Regional games in this game is created with the serious and detail using satellite images of some areas in the United States, such as the Grand Canyon and Salt Lake. According to the Codemaster, you can find the street with the entire length of up to 11 thousand miles! Uniquely, this game does not follow the tradition that was brought by a racing game that has a free game. In fact, you still bound by a particular track that you must follow. At FUEL, choose your own path that you want to skip.
Environmental games that got special attention from the developers. This game has a climate that can be changed and the effects of nature that is capable of changing the form of land, such as heavy rain and windstorm. Changes of this land will give you a new experience in every race that you are taking. Games of interest this event will released in May 2009.
Now, you can experience the horror felt by the soldiers in the film Aliens noise.
Aliens film as a film that has a lot of frightening known among knowledgeable. As a spectator, you'll probably feel the tension high when one by one the characters drawn to the darkness of space is being violent. This game tries to present the experience in the form of a more tense. You will experience yourself as worthy of marine to keep someone named Ripley, the main character in the film Aliens.
Parties are given the trust to develop this game is a company called gearbox. Gearbox is known in the game world through the war themed game called Brothers in Arms. In fact, decides to use gearbox Brothers in Arms games in this game. Therefore, you will find seasoned strategy shooter game when you control the colleagues.
However, it does not mean this game will be the same as Brothers in Arms. You can not press the position of being ruthless attacks using weapons and attack from the side. You will lead the marine to do so according to technical ability. For example, opening the door electronically and provide fire support. In addition, you will also often surprised with the event that asks you to press the button order to survive. Hopefully this game can give the same tension with the film.
War between the United States and Japan with a fiery return through the monstrous Battlestation: Pacific!
War game with the large scale vehicle combat is a theme which is always interesting to play. If you like the theme, you can be like this game. Battlestation: Pacific gives you the freedom to run multiple combat strength of the vehicle, such as ship combat with gigantic cannon, aircraft carrier, and bomber aircraft with a system that is easy to control.
This game is almost similar to the preceding, Battlestation: Midway. Almost all the action happens in the sea. Themes of war who was also still in the range of the United States and Japan in the second world war. This time, you can experience the story from both sides of the war. So, you can change history if the winning continues to use Japanese.
Large-scale battle that will give the impression that "Wow" when you play this game. Each action can be followed up to 100 units with a wide range of roles. Later, you will have the role to control the various units involved in combat. For example, you can act as a gunboat captain, pilot a plane attacker, and the submarine captain. Fortunately, you can easily move from one position to the role of another role. In addition, each unit with the form of large, such as ships and combat aircraft carrier, has a vital part, as can be found in the original ship of war. So, you can shoot the engine to slow the movement of vessels or the powder to burn the ship from the inside. Unfortunately, there has been no news release on this game for sure.
Wheelman is a ridiculous spectacle that never fails to capture the feel of a Vin Diesel blockbuster.
I wouldn't say I'm a huge fan of Vin Diesel. My favorites of his roles include him getting sniped in Saving Private Ryan, and playing a big dumb robot in Iron Giant. Still, I do have a soft spot for the absurd stunts in xXx and The Fast and the Furious; Wheelman perfectly imbues the feel of those two movies. It's as if Dominic Toretto and Xander Cage made sweet sweet love, and the resulting bastard man-child not only inherited their "extreme" attitudes, but also looked exactly like them (at least in polygonal form).
In Wheelman, you take control of Milo Burik (obviously modeled after, and portrayed by, Diesel). Milo has recently arrived in Barcelona seeking information, and in the process becomes entangled in a city-wide gang war. Milo refers to himself as a "wheelman," an expert driver who can do the impossible. While in a car, Milo can perform some fantastic moves, such as the Airjack or the Vehicle Attack. For the former, our protagonist leaps from his moving vehicle to propel himself hundreds of feet, lands inside an enemy car, and then takes control without losing momentum. The latter is where, with a simple flick of the right analog stick, Milo smashes his car into the enemy. To further the gratuitousness, kills made with this move will also slow down time, highlighting every flying body and piece of explosive carnage.
Wheelman rewards your propensity for destruction with more gameplay mechanics. As Milo speeds up and causes mayhem, he steadily gains Focus. With a full Focus meter, the player can then take advantage of special moves. The most basic one is a quick burst of speed -- however, there are also attack skills, such as Aim Shot and Cyclone. When using both of these moves, time briefly slows down, the camera zooms in over Milo's shoulder, and the windshield turns into a shooting gallery -- with the cars becoming ducks with bull's-eyes painted on them. Shooting these bull's-eyes (which typically indicate weak spots such as the engine) usually results in the enemy vehicle instantly disintegrating from a single bullet.
Unfortunately, even these amazing tricks aren't enough to boost the game's tedious mission-based system. As a wheelman, Milo must perform odd jobs ranging from escorting VIPs to killing thugs and smashing property. The missions start piss-poor easy (it's near-impossible to fail them without trying), but then they suddenly spike to feeling needlessly-difficult. One particular annoying mission involves saving a thug, Miguel, who had the misfortune of having a bomb strapped to his body.
The original goal is to play hide-and-seek with the cops -- taking back roads and keeping out of the authorities' view -- until Miguel wakes from his daze. As soon as you clear the police's patrol zone, the gangster wakes up and the bomb starts ticking. Your job then has you rush him to a bomb expert on the double. Here's where it gets more annoying: unfortunately, the location never actually appears on your map; instead you have to wait for audio queues from Miguel himself. To make matters worse, Miguel often forgets where to go, and babbles about other subjects instead, all while an invisible clock ticks down towards mission failure. I'd fail the mission a number of times due to things such as missing one turn, going too slowly, or getting caught slightly within the cops' peripheral vision.
Other minor problems include absurd physics goofs. How is it that I can plow through stone walls and turn trees into Snickers bars, but can be helplessly stuck on a cardboard box? "Dead" enemies also occasionally glitch back onto their feet and briskly walk away from their demise. Yet despite these technical flaws, Wheelman's amazing fun comes from exploring the open world of Barcelona, driving to strange locations, and causing chaos in the city. It easily invokes feelings of Burnout Paradise with elements of Grand Theft Auto thrown in to boot.
If you're looking for just having some dumb fun driving in a big sprawling city, smashing and shooting every last thing in your way, then Wheelman is a great pick. However, it never even attempts to reinvent the wheel from any other free-roaming action-adventure. Then again, you could say that is a pretty accurate portrayal of Vin Diesel's movie career.
Let's back up a bit: Company of Heroes has a great track record to date.
The original game rightfully holds the title of "best WWII game that isn't Call of Duty 2." And its first expansion, Opposing Fronts, is a damn fine example of what expansions should be. It provides more of COH's fantastic gameplay, and then enhances it with new additions (via the British and Panzer Elite armies) and shorter, yet more-focused single-player campaigns. By all rights, Tales of Valor should also be a homerun for Relic, with a feature list that includes three new multiplayer modes, new units for each army, new multiplayer/skirmish maps, and three new campaigns.
These features sound great on paper, but are underdelivered, and ultimately, a bit disappointing in execution. It's not that this expansion is "bad", but that it's not nearly as good as the previous one. And the main reason is that it feels like TOV delivers a tease of a great expansion, as opposed to a complete and great finished product.
The three campaigns (Tiger Ace, Causeway, and Falaise Pocket), each introduce new features. They tend to feel a bit more like Dawn of War II -- due to their focus on managing smaller, persistent forces -- than COH, but that's okay. It's good to have variety. I had fun managing a single tank crew, and deciding which crew member to level up as the tank gains experience. It's cool to use the new Direct Fire feature, and directly control what my tank fires at. I liked managing just two small (yet very distinct, with a specific technology tree and ability set for each) squads of Airborne soldiers to valiantly defend a single stretch of land. And I enjoyed the stress and tension of dispatching various Luftwaffe squads to protect 10 vulnerable Panzers from incoming Airborne squads.
As much as I liked those aspects, I didn't like finishing each campaign in less than two hours. COH has a grand American campaign, and Opposing Fronts provided two smaller, but still meaty, campaigns (the British and the Panzer Elite). With TOV, the game only throws you three campaigns of three missions each. Basically, just as you get a good grasp of the new mechanics, and get into the well-designed scenarios that Relic provides, you're done. Because the content and gameplay of these campaigns are really good, it stands out even more just how short and unfulfilling they feel once you reach each one's conclusion.
A similar "this is good, but not nearly enough quantity" feeling comes from the new multiplayer types. You can be glib by summarizing each new mode as something lifted from another game: Assault is TOV's take on Defense of the Ancients, Panzerkreig is TOV's take on the Tank game in Combat for the Atari 2600, and Stonewall is TOV's take on the Horde mode in Gears of War 2. But hey, it's cool to have COH-style makeovers of these other game modes. Running around as a badass sniper, shooting enemy soldiers and bunkers to level up, and attacking the enemy fortress is fun; so is managing a single tank against a bunch of other players in their own customized tanks. Cooperating with buddies against giant waves of enemy soldiers is damn fun as well. It's too bad that these modes are restricted to a single map apiece. I realize this gets into semantics, but they feel less like "three new multiplayer modes" and more like "three new multiplayer maps with very special rules for play." Like the campaigns, these are snazzy, but it becomes annoying when you realize that the modes only work on one map each.
Then there are the new units (which aren't added to the existing armies, so much as they replace existing units within the armies). For example, man, the Schwimmwagen almost feels unfair. It might not be as fast as the Motorcycle it replaces, but the fact that it can drive in reverse, has a better machine gun, and can even drive through water, makes up for its additional cost and lower mobility. The Schwimmwagen replacement is the most drastic of the new units, as most of them are more like tweaked visuals and stats of existing units. Also, the replacements still, on a strategic level, fulfill the same role as what they're replacing; the main difference comes in using/opposing them on a tactical level. They're pretty nifty, but they don't feel meaty enough for what you'd expect in an expansion.
Notice the general theme? Tales of Valor plays and feels more like a mod, or a series of small DLC packs, than an expansion (THQ prices it at $30, which is pushing it a bit). One nice touch is that unlike the previous expansion, this does give you full access to the multiplayer. So if you never picked up COH, but always heard about how great its multiplayer is, this is an easy purchase. Diehard COH multiplayer fans will want this by virtue of being able to use the new units that all the other veteran players will be using with their copies. But the player who either wants a great offline experience, or simply another fantastic COH expansion, might feel a bit cheated and disappointed with how paltry this expansion feels.