<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4421050499285522536</id><updated>2011-11-27T16:47:06.627-08:00</updated><category term='PS3 Games'/><category term='Activision'/><category term='Valve'/><category term='SEGA'/><category term='Electronic Arts'/><category term='Capcom'/><category term='PC Games'/><category term='Codemasters'/><category term='Ubisoft'/><category term='News'/><category term='THQ'/><category term='Xbox Games'/><title type='text'>Tukang Nggame</title><subtitle type='html'>News and Review Games</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-31138114777990688</id><published>2009-04-26T17:34:00.000-07:00</published><updated>2009-04-26T18:00:43.949-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Capcom'/><title type='text'>Flock!</title><content type='html'>&lt;span style="font-weight: bold;"&gt;This game offers a form of a game full of puzzles and can make you addicted.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/SfUCvyLB4aI/AAAAAAAAAa4/7b6ZFksA1ac/s1600-h/Flock.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 239px; height: 100px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/SfUCvyLB4aI/AAAAAAAAAa4/7b6ZFksA1ac/s400/Flock.jpg" alt="" id="BLOGGER_PHOTO_ID_5329168754007990690" border="0" /&gt;&lt;/a&gt;Even if it looks simple, themed puzzle game (puzzles) are able to attract PLAYERS for hours. Flock shows a puzzle game that is unique and requires the ability to think to solve a problem at every level. You will play a role as being the space on the plane and the UFO abduction task you are animals from the earth. Goal is rapt animals? Please try your own.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_KN0woTtXytg/SfUC7alxyNI/AAAAAAAAAbA/YCJcwgIakdM/s1600-h/Flock+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 356px; height: 200px;" src="http://2.bp.blogspot.com/_KN0woTtXytg/SfUC7alxyNI/AAAAAAAAAbA/YCJcwgIakdM/s400/Flock+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5329168953836161234" border="0" /&gt;&lt;/a&gt;First task is easy to hear. The problem is, you have to herd animals are passing through the area was filled by an obstruction to the aircraft carrier named Motherflock. Animals that you type a variety of bell. At first, you just herd the sheep who have the easiest difficulty level. The long, you'll meet another animal (eg cattle and pigs) are more difficult to control.&lt;br /&gt;&lt;br /&gt;Initially, you only lead in the open only. Then, you start to find puzzles that require more thought. For example, you must lead the sheep to tap water to make their fur wet and shrink in order to pass the fence. Then, you have to escort them to a game board shaped teeter rock and roll to overwrite the end of the board to put the sheep through a canyon. You can upgrade with the UFO's ability to facilitate new activities lead.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0iHQzJuRZ4A&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0iHQzJuRZ4A&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-31138114777990688?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/31138114777990688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/flock.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/31138114777990688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/31138114777990688'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/flock.html' title='Flock!'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_KN0woTtXytg/SfUCvyLB4aI/AAAAAAAAAa4/7b6ZFksA1ac/s72-c/Flock.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-8608550019266655884</id><published>2009-04-26T17:11:00.000-07:00</published><updated>2009-04-26T17:48:28.025-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Activision'/><title type='text'>X-Men Origins: Wolverine</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Finally, the game film the big screen adaptation of the view that high quality and exciting game!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfT71LcOG8I/AAAAAAAAAao/rKaywqXuirI/s1600-h/X-Men+Origins+Wolverine.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 170px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfT71LcOG8I/AAAAAAAAAao/rKaywqXuirI/s400/X-Men+Origins+Wolverine.jpg" alt="" id="BLOGGER_PHOTO_ID_5329161150108933058" border="0" /&gt;&lt;/a&gt;Reputation of the game came from the big screen film is not something that can be relied on in the world game. It is evident that with such poor quality and made with low budget (because the film aims to promote it). Therefore, the occurrence of the X-Men Origins: Wolverine who have similar conditions had obtained feedback from the observer picayune world game.&lt;br /&gt;&lt;br /&gt;In fact, this game is able to surprise many with the form of the game exciting and high quality of the view that in the development stage. This game has a theme of adventure full of blood from the X-Men characters who tune in the world, Wolverine, who adapted the story with the movie (planned to be released in May 2009). You will be met with a lot of fight, cool Wolverine moment, little puzzles, and fight against the boss that stretch. Even though this game is basically the story of the film, some new parts added to refreshing atmosphere. For example, the fight against Wolverine Sentinel, big robot guards "peace" when he attempted escape from the Weapon X facility.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_KN0woTtXytg/SfT79ShGt8I/AAAAAAAAAaw/NO2OdjfvDhQ/s1600-h/X-Men+Origins+Wolverine+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 271px; height: 182px;" src="http://2.bp.blogspot.com/_KN0woTtXytg/SfT79ShGt8I/AAAAAAAAAaw/NO2OdjfvDhQ/s400/X-Men+Origins+Wolverine+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5329161289447421890" border="0" /&gt;&lt;/a&gt;One feature of plume in this game is the ability to heal itself is remarkable Wolverine. You can see the body of Wolverine shoot one bullet and a knife cut to the visible content of the body (including bones andamantium super strong too) and all wounds will heal themselves in a way that is very incredible.&lt;br /&gt;&lt;br /&gt;Contention that exciting, full of blood, and the moment of prey, and among the most famous X-Men fans also promised to give satisfaction to play that high. This game plan will be released in May 2009 along with the release of films in cinemas.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YyZ7YCs7u3k&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/YyZ7YCs7u3k&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; 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Price: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="43" type="param" title="SEMRush SE Traffic price" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://bar-navig.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; CY: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="50" type="param" title="Yandex CY" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; 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font-weight: bold; text-decoration: underline;" index="53" type="param" title="Yandex catalogue" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="60" type="param" title="Rambler index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; 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padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; L: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="71" type="param" title="Baidu link" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteanalytics.compete.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; C: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="108" type="param" title="Compete Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div style="margin: 0pt; padding: 0pt; overflow: auto; width: auto;"&gt;&lt;table id="seolinx-paramtable" style="border: 1px solid gray; margin: 0pt; border-collapse: separate;"&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; font-family: Tahoma; font-size: 11px; font-weight: bold;"&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-8608550019266655884?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/8608550019266655884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/x-men-origins-wolverine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/8608550019266655884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/8608550019266655884'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/x-men-origins-wolverine.html' title='X-Men Origins: Wolverine'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfT71LcOG8I/AAAAAAAAAao/rKaywqXuirI/s72-c/X-Men+Origins+Wolverine.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-155002164548762463</id><published>2009-04-25T03:33:00.000-07:00</published><updated>2009-04-25T03:44:58.955-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Ubisoft'/><title type='text'>Prince of Persia</title><content type='html'>&lt;span style="font-weight: bold;"&gt;All About New&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;This adventure game will take you to the world of action challenging leap of death and the story interesting.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/SfLpcr5lu-I/AAAAAAAAAZo/hrTTOYEWGeU/s1600-h/Prince+of+Persia.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 142px; height: 198px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/SfLpcr5lu-I/AAAAAAAAAZo/hrTTOYEWGeU/s400/Prince+of+Persia.JPG" alt="" id="BLOGGER_PHOTO_ID_5328577988162599906" border="0" /&gt;&lt;/a&gt;Game series Prince of Persia, known by gamers around the world as a game that involves a lot of action and skip the cool sword fight. In the game Prince of Persia, you will find adventure and the story is truly new about this prince of Persia. In addition to new stories, you can also find many new things in this game, such as the display technology that uses cell shading (3D graphic display technology that looks like 2D image), the easy control, a cool sword fight, the game is able to enliven the prince atmosphere games, and help a colleague who's beautiful.&lt;br /&gt;&lt;br /&gt;At this game, the prince who eksentrik working with a daughter named Elika kingdom that he met in an ancient kingdom. The main goal this game is to prevent the resurrection of the god called Ahriman darkness of prison that are in the kingdom belong to Elika. Fortunately, Ahriman could not be free if the prince and Elika successful control of several areas called Fertile grounds. Each area must be cleaned from the darkness with the help of the gods strength and light Ormazd named Elika have one chance.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfLplQ-_PXI/AAAAAAAAAZw/uokwm1Kt65Q/s1600-h/Prince+of+Persia+Wpp.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 233px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfLplQ-_PXI/AAAAAAAAAZw/uokwm1Kt65Q/s400/Prince+of+Persia+Wpp.JPG" alt="" id="BLOGGER_PHOTO_ID_5328578135556308338" border="0" /&gt;&lt;/a&gt;Areas that you must take over basically divided into four. Each area is divided into several smaller regions and all must be cleaned by using the power of Elika. Exclaim him, each region is guarded by a boss named Hunter, Alchemist, Concubine, and Warrior. To open the last of each boss, you must control all the areas below. To make the game more interesting, you should also have the power Ormazd (divided into four units) to reach the Fertile grounds that there is in each region. Then, to get power, you need to collect the ball is called Light Light Seed to a certain amount. Light Seed will appear after you clean the area with the help of a power Elika.&lt;br /&gt;&lt;br /&gt;This game has basically dominated the action jumps more than fight. Fortunately, this game has a control character which is very good and easy to control. In addition, you also need not fear to experiment to get a jump on a Light Seed in a difficult position. Elika will always help when you jump you can fail and start again on the mainland last ever you tread. Sounds easy? Wait until you feel yourself!&lt;br /&gt;&lt;br /&gt;Contention that has a distinctive feature in this game. Even though you do not always meet with the army of Ahriman according Elika millions in number, each race can look cool when you can press the appropriate key sequence. You can find a list of attacks on the menu is a combination of Option.&lt;br /&gt;&lt;br /&gt;Each combination attacks can also be combined with more than one form. You can combine the attack early with three types of combinations, for example, thrown into the air, attacked from the air, and Elika attacks. Given time to press the button combinations are also due to the attacks will end with a slow movement. In addition to the combination of attacks, you will also find the event to press the button when the fight. If you fail to press the right button, the enemies will increase in energy.&lt;br /&gt;&lt;br /&gt;Another feature that is not less interesting is the conversation between the prince and Elika and the costumes are a bonus after you complete this game. You can start the conversation by pressing a button. Sometimes, Elika provides tips to defeat enemies and complete puzzles. Finally, this game has a game and an interesting story!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Minimum Specifications Windows XP SP2 / Vista Processor: Intel Pentium IV-D dual-core processor 2.6 GHz or AMD Athlon 64 X2 3800 +&lt;br /&gt;Memory: 1 GB (Windows XP) / 2 GB (Windows Vista) Hard drive: 9 GB&lt;br /&gt;Video card: 256 MB Video RAM with Shader Model 3.0 (Nvidia GeForce 6800 or ATI Radeon X1600) DirectX 9.0c and DirectX 10.0&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3oPgafK_j8w&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/3oPgafK_j8w&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-155002164548762463?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/155002164548762463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/prince-of-persia.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/155002164548762463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/155002164548762463'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/prince-of-persia.html' title='Prince of Persia'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_KN0woTtXytg/SfLpcr5lu-I/AAAAAAAAAZo/hrTTOYEWGeU/s72-c/Prince+of+Persia.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-147614158929691992</id><published>2009-04-25T03:20:00.000-07:00</published><updated>2009-04-25T03:30:46.217-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Codemasters'/><category scheme='http://www.blogger.com/atom/ns#' term='PS3 Games'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><title type='text'>FUEL</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Racing-free in the very large size of the best racing game developers in the world.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_KN0woTtXytg/SfLmDbPoZoI/AAAAAAAAAZY/WXX1r1Pz9U4/s1600-h/FUEL.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 129px; height: 162px;" src="http://2.bp.blogspot.com/_KN0woTtXytg/SfLmDbPoZoI/AAAAAAAAAZY/WXX1r1Pz9U4/s400/FUEL.jpg" alt="" id="BLOGGER_PHOTO_ID_5328574255660033666" border="0" /&gt;&lt;/a&gt;Codemaster has a high reputation among gamers race as one of the best racing game developers. Some of the racing game should be thumbs-up, among other Grid and Dirt. Both games are able to provide best racing game to play in two worlds that are far different. Grid takes you to the world racing on the asphalt road, while the Dirt racing outside the asphalt (offroad). At FUEL, Codemaster combine both worlds in a racing game that lie in the area of 5000 square miles!&lt;br /&gt;&lt;br /&gt;Regional games in this game is created with the serious and detail using satellite images of some areas in the United States, such as the Grand Canyon and Salt Lake. According to the Codemaster, you can find the street with the entire length of up to 11 thousand miles! Uniquely, this game does not follow the tradition that was brought by a racing game that has a free game. In fact, you still bound by a particular track that you must follow. At FUEL, choose your own path that you want to skip.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_KN0woTtXytg/SfLmLFtOcgI/AAAAAAAAAZg/uncBvqGHsVk/s1600-h/FUEL+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 312px; height: 195px;" src="http://3.bp.blogspot.com/_KN0woTtXytg/SfLmLFtOcgI/AAAAAAAAAZg/uncBvqGHsVk/s400/FUEL+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328574387317535234" border="0" /&gt;&lt;/a&gt;Environmental games that got special attention from the developers. This game has a climate that can be changed and the effects of nature that is capable of changing the form of land, such as heavy rain and windstorm. Changes of this land will give you a new experience in every race that you are taking. Games of interest this event will released in May 2009.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-KRKH2JOhAc&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/-KRKH2JOhAc&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-147614158929691992?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/147614158929691992/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/fuel.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/147614158929691992'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/147614158929691992'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/fuel.html' title='FUEL'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_KN0woTtXytg/SfLmDbPoZoI/AAAAAAAAAZY/WXX1r1Pz9U4/s72-c/FUEL.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-112833590554284621</id><published>2009-04-25T03:03:00.000-07:00</published><updated>2009-04-25T03:31:18.626-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PS3 Games'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><category scheme='http://www.blogger.com/atom/ns#' term='SEGA'/><title type='text'>Aliens: Colonial Marines</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Now, you can experience the horror felt by the soldiers in the film Aliens noise.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfLi9-3RXHI/AAAAAAAAAZI/9YFlQIPOIQs/s1600-h/Aliens+Colonial+Marines.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 151px; height: 151px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfLi9-3RXHI/AAAAAAAAAZI/9YFlQIPOIQs/s400/Aliens+Colonial+Marines.jpg" alt="" id="BLOGGER_PHOTO_ID_5328570863607438450" border="0" /&gt;&lt;/a&gt;Aliens film as a film that has a lot of frightening known among knowledgeable. As a spectator, you'll probably feel the tension high when one by one the characters drawn to the darkness of space is being violent. This game tries to present the experience in the form of a more tense. You will experience yourself as worthy of marine to keep someone named Ripley, the main character in the film Aliens.&lt;br /&gt;&lt;br /&gt;Parties are given the trust to develop this game is a company called gearbox. Gearbox is known in the game world through the war themed game called Brothers in Arms. In fact, decides to use gearbox Brothers in Arms games in this game. Therefore, you will find seasoned strategy shooter game when you control the colleagues.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfLjGyKdcCI/AAAAAAAAAZQ/ARR3ehtY6fQ/s1600-h/Aliens+Colonial+Marines+Wpp.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 335px; height: 238px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfLjGyKdcCI/AAAAAAAAAZQ/ARR3ehtY6fQ/s400/Aliens+Colonial+Marines+Wpp.JPG" alt="" id="BLOGGER_PHOTO_ID_5328571014817083426" border="0" /&gt;&lt;/a&gt;However, it does not mean this game will be the same as Brothers in Arms. You can not press the position of being ruthless attacks using weapons and attack from the side. You will lead the marine to do so according to technical ability. For example, opening the door electronically and provide fire support. In addition, you will also often surprised with the event that asks you to press the button order to survive. Hopefully this game can give the same tension with the film.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/V0VngTHN8PE&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/V0VngTHN8PE&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-112833590554284621?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/112833590554284621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/aliens-colonial-marines.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/112833590554284621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/112833590554284621'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/aliens-colonial-marines.html' title='Aliens: Colonial Marines'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfLi9-3RXHI/AAAAAAAAAZI/9YFlQIPOIQs/s72-c/Aliens+Colonial+Marines.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-7651412533820537796</id><published>2009-04-25T02:51:00.000-07:00</published><updated>2009-04-25T03:03:20.530-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><title type='text'>Battlestation: Pacific</title><content type='html'>&lt;span style="font-weight: bold;"&gt;War between the United States and Japan with a fiery return through the monstrous Battlestation: Pacific!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfLfESivu0I/AAAAAAAAAY4/mjFn8Ke1Blc/s1600-h/Battlestation+Pacific.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 118px; height: 169px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfLfESivu0I/AAAAAAAAAY4/mjFn8Ke1Blc/s400/Battlestation+Pacific.jpg" alt="" id="BLOGGER_PHOTO_ID_5328566573922761538" border="0" /&gt;&lt;/a&gt;War game with the large scale vehicle combat is a theme which is always interesting to play. If you like the theme, you can be like this game. Battlestation: Pacific gives you the freedom to run multiple combat strength of the vehicle, such as ship combat with gigantic cannon, aircraft carrier, and bomber aircraft with a system that is easy to control.&lt;br /&gt;&lt;br /&gt;This game is almost similar to the preceding, Battlestation: Midway. Almost all the action happens in the sea. Themes of war who was also still in the range of the United States and Japan in the second world war. This time, you can experience the story from both sides of the war. So, you can change history if the winning continues to use Japanese.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/SfLfuIy7i7I/AAAAAAAAAZA/iiz9yEb7fCU/s1600-h/Battlestation+Pacific+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 343px; height: 258px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/SfLfuIy7i7I/AAAAAAAAAZA/iiz9yEb7fCU/s400/Battlestation+Pacific+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328567292860795826" border="0" /&gt;&lt;/a&gt;Large-scale battle that will give the impression that "Wow" when you play this game. Each action can be followed up to 100 units with a wide range of roles. Later, you will have the role to control the various units involved in combat. For example, you can act as a gunboat captain, pilot a plane attacker, and the submarine captain. Fortunately, you can easily move from one position to the role of another role. In addition, each unit with the form of large, such as ships and combat aircraft carrier, has a vital part, as can be found in the original ship of war. So, you can shoot the engine to slow the movement of vessels or the powder to burn the ship from the inside. Unfortunately, there has been no news release on this game for sure.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/23WEAyGLF50&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/23WEAyGLF50&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-7651412533820537796?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/7651412533820537796/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/battlestation-pacific.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/7651412533820537796'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/7651412533820537796'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/battlestation-pacific.html' title='Battlestation: Pacific'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfLfESivu0I/AAAAAAAAAY4/mjFn8Ke1Blc/s72-c/Battlestation+Pacific.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-7412598195264533651</id><published>2009-04-24T11:00:00.000-07:00</published><updated>2009-04-24T11:00:00.463-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve'/><title type='text'>Left 4 Dead</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Zombie Can Running!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Left 4 Dead destroy old myths circulating in the world zombie game that must be run with the slow and difficult to kill.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_KN0woTtXytg/SfGNWt1A1GI/AAAAAAAAAXQ/yIHdallKCfw/s1600-h/Left+4+Dead.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 162px; height: 235px;" src="http://2.bp.blogspot.com/_KN0woTtXytg/SfGNWt1A1GI/AAAAAAAAAXQ/yIHdallKCfw/s400/Left+4+Dead.JPG" alt="" id="BLOGGER_PHOTO_ID_5328195255554593890" border="0" /&gt;&lt;/a&gt;What a game must have a good story and complex to be an interesting game that is played? Maybe a lot of gamers who think so. Then, how do you explain the game without a story, like Zuma, Bejeweled, and Cake Mania can be played without a lot of bored by gamers? The game is basically just play the game of the same from one level to the next level. Thus, the game is actually a good story and does not require the involvement of emotions during PLAYERS form he has a good game!&lt;br /&gt;&lt;br /&gt;Left 4 Dead's most difficult to follow formula for making a game is. Because, make a game with a good game is much more difficult than making the story made, and the 3D view is the best though. The main purpose of the game is basically just to emphasize the ability to survive from one points to other points on the cooperation with three other people.&lt;br /&gt;&lt;br /&gt;Stories that you find in this game may seem superficial. You will only be given a little picture that a city has been infected with rabies virus is dangerous to create a population of wild creatures do not have awareness (referred to as infected). You will portray one of four people who are immune to the virus (called Survivor). Origin of the virus itself does not explain, but you can see the story about the circumstances surrounding area through any posts in the wall (which is enough to read and interesting).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGM7ztmMuI/AAAAAAAAAW8/PkJU4t-tLzc/s1600-h/left-4-dead.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGM7ztmMuI/AAAAAAAAAW8/PkJU4t-tLzc/s400/left-4-dead.jpg" alt="" id="BLOGGER_PHOTO_ID_5328194793277633250" border="0" /&gt;&lt;/a&gt;Because the infected person is in fact normal, then you can easily kill him with rifle fire. The problem is, they usually attack the position of your group (up to 30 infected can be attacked from various directions), and they ran with the attack in several waves of attacks. The attack group was called Horde. In addition, the infected be assisted by a character called Boss infected. They are infected has evolved into a killer machine with a unique ability.&lt;br /&gt;&lt;br /&gt;You can find Boss divided into a Smoker, Hunter, Boomer, Tank, and Witch. They all have special abilities, such as a trap far from the character (Smoker), spring (Hunter), reject the presence of liquid Horde (Boomer), a tremendous strength (Tank), and should not bother you if the Witch did not want to die. Their presence is made more egregious by the sound made when you are around. For example, Hunter sounds like a beast of prey who weep and make a Witch who is very afraid.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As mentioned before, your task in a game that met this enemy is to survive from one points to other points. Points is called a Safe Room. The room is marked by a red door gives you the opportunity to fill the bullet and treat the characters you use the Medical Kit. Since the number of Medical Kit that very few of the game, you can use your own to treat other characters that require more risk to the safety of your own.&lt;br /&gt;&lt;br /&gt;Because this game is a collaboration between the players, then you should play it with your friends via Internet or LAN network. Unfortunately, the game is not very friendly to the players who want to play LAN with LAN lobby menu is provided. Fortunately, you can use some of the console that we include in this article to create your own sessions to play LAN without Internet connection and Steam installation program on your computer.&lt;br /&gt;&lt;br /&gt;Finally, this exciting game to be played repeatedly for the position of occurrence of the infected, which is always random. In addition, you can play against another friend (four men and the rest Survivor Boss infected) using the strain versus map.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Playing Tricks With Command Console LAN&lt;/span&gt;&lt;br /&gt;Poor are Left 4 Dead for the players through a LAN network that can be assisted with some of the commands entered through the console. Here's how:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Activate the console by selecting "&lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;Options | Keyboard / Mouse | Enable Developer Console&lt;/span&gt;".&lt;/li&gt;&lt;li&gt;On the main menu, &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;press ~ key&lt;/span&gt; on your keyboard (the button is located on the left side of the 1 key) to open the console screen.&lt;/li&gt;&lt;li&gt;Type the following command: &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;sv_lan 1&lt;/span&gt;, &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;net_start&lt;/span&gt;, &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;map&lt;/span&gt; (press Tab to select the map after pressing key space)&lt;/li&gt;&lt;li&gt;Game starts immediately after you enter the map. To change the level of difficulty, type: &lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt;z_difficulty&lt;/span&gt; (choose one: easy, normal, hard, or impossible)&lt;/li&gt;&lt;li&gt;To other computers who want to join, type:&lt;span style="font-weight: bold; color: rgb(51, 51, 255);"&gt; connect&lt;/span&gt; (ip address of the computer typing a command in the points 3).&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Minimum Specifications Windows XP / Vista 32-bit Processor: Intel Pentium IV 3 GHz Memory: 1 GB Hard drive: 7.5 GB&lt;br /&gt;Video card: 128 MB Video RAM with Shader Model 2.0 (Nvidia GeForce 6600 or ATI Radeon 9600) DirectX 9.0c&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VG6reCsgqgE&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/VG6reCsgqgE&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-7412598195264533651?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/7412598195264533651/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/left-4-dead.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/7412598195264533651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/7412598195264533651'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/left-4-dead.html' title='Left 4 Dead'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_KN0woTtXytg/SfGNWt1A1GI/AAAAAAAAAXQ/yIHdallKCfw/s72-c/Left+4+Dead.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-4783775751656097234</id><published>2009-04-24T03:45:00.000-07:00</published><updated>2009-04-24T18:22:37.191-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PS3 Games'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Ubisoft'/><title type='text'>Wheelman</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Wheelman is a ridiculous spectacle that never fails to capture the feel of a Vin Diesel blockbuster.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGbZzx2DmI/AAAAAAAAAYI/ulOIawHY7po/s1600-h/Wheelman.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 190px; height: 269px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGbZzx2DmI/AAAAAAAAAYI/ulOIawHY7po/s400/Wheelman.jpg" alt="" id="BLOGGER_PHOTO_ID_5328210701854314082" border="0" /&gt;&lt;/a&gt;I wouldn't say I'm a huge fan of Vin Diesel. My favorites of his roles include him getting sniped in Saving Private Ryan, and playing a big dumb robot in Iron Giant. Still, I do have a soft spot for the absurd stunts in xXx and The Fast and the Furious; Wheelman perfectly imbues the feel of those two movies. It's as if Dominic Toretto and Xander Cage made sweet sweet love, and the resulting bastard man-child not only inherited their "extreme" attitudes, but also looked exactly like them (at least in polygonal form).&lt;br /&gt;&lt;br /&gt;In Wheelman, you take control of Milo Burik (obviously modeled after, and portrayed by, Diesel). Milo has recently arrived in Barcelona seeking information, and in the process becomes entangled in a city-wide gang war. Milo refers to himself as a "wheelman," an expert driver who can do the impossible. While in a car, Milo can perform some fantastic moves, such as the Airjack or the Vehicle Attack. For the former, our protagonist leaps from his moving vehicle to propel himself hundreds of feet, lands inside an enemy car, and then takes control without losing momentum. The latter is where, with a simple flick of the right analog stick, Milo smashes his car into the enemy. To further the gratuitousness, kills made with this move will also slow down time, highlighting every flying body and piece of explosive carnage.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/SfGblvbGujI/AAAAAAAAAYQ/0pJzvphwYHw/s1600-h/Wheelman+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/SfGblvbGujI/AAAAAAAAAYQ/0pJzvphwYHw/s400/Wheelman+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328210906843626034" border="0" /&gt;&lt;/a&gt;Wheelman rewards your propensity for destruction with more gameplay mechanics. As Milo speeds up and causes mayhem, he steadily gains Focus. With a full Focus meter, the player can then take advantage of special moves. The most basic one is a quick burst of speed -- however, there are also attack skills, such as Aim Shot and Cyclone. When using both of these moves, time briefly slows down, the camera zooms in over Milo's shoulder, and the windshield turns into a shooting gallery -- with the cars becoming ducks with bull's-eyes painted on them. Shooting these bull's-eyes (which typically indicate weak spots such as the engine) usually results in the enemy vehicle instantly disintegrating from a single bullet.&lt;br /&gt;&lt;br /&gt;Unfortunately, even these amazing tricks aren't enough to boost the game's tedious mission-based system. As a wheelman, Milo must perform odd jobs ranging from escorting VIPs to killing thugs and smashing property. The missions start piss-poor easy (it's near-impossible to fail them without trying), but then they suddenly spike to feeling needlessly-difficult. One particular annoying mission involves saving a thug, Miguel, who had the misfortune of having a bomb strapped to his body.&lt;br /&gt;&lt;br /&gt;The original goal is to play hide-and-seek with the cops -- taking back roads and keeping out of the authorities' view -- until Miguel wakes from his daze. As soon as you clear the police's patrol zone, the gangster wakes up and the bomb starts ticking. Your job then has you rush him to a bomb expert on the double. Here's where it gets more annoying: unfortunately, the location never actually appears on your map; instead you have to wait for audio queues from Miguel himself. To make matters worse, Miguel often forgets where to go, and babbles about other subjects instead, all while an invisible clock ticks down towards mission failure. I'd fail the mission a number of times due to things such as missing one turn, going too slowly, or getting caught slightly within the cops' peripheral vision.&lt;br /&gt;&lt;br /&gt;Other minor problems include absurd physics goofs. How is it that I can plow through stone walls and turn trees into Snickers bars, but can be helplessly stuck on a cardboard box? "Dead" enemies also occasionally glitch back onto their feet and briskly walk away from their demise. Yet despite these technical flaws, Wheelman's amazing fun comes from exploring the open world of Barcelona, driving to strange locations, and causing chaos in the city. It easily invokes feelings of Burnout Paradise with elements of Grand Theft Auto thrown in to boot.&lt;br /&gt;&lt;br /&gt;If you're looking for just having some dumb fun driving in a big sprawling city, smashing and shooting every last thing in your way, then Wheelman is a great pick. However, it never even attempts to reinvent the wheel from any other free-roaming action-adventure. Then again, you could say that is a pretty accurate portrayal of Vin Diesel's movie career.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pblxW47rf44&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/pblxW47rf44&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; font-family: Tahoma; font-size: 11px; font-weight: bold;"&gt;&lt;div style="margin: 0pt; padding: 0pt; overflow: auto; width: auto;"&gt;&lt;table id="seolinx-paramtable" style="border: 1px solid gray; margin: 0pt; border-collapse: separate;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://toolbarqueries.google.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; PR: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="0" type="param" title="Google pagerank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.google.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="1" type="param" title="Google index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteexplorer.search.yahoo.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; LD: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="12" type="param" title="Yahoo linkdomain" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.msn.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="20" type="param" title="MSN index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="40" type="param" title="Sitemap.xml" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Rank: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="41" type="param" title="SEMRush Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; 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Price: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="43" type="param" title="SEMRush SE Traffic price" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://bar-navig.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; CY: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="50" type="param" title="Yandex CY" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; 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font-weight: bold; text-decoration: underline;" index="53" type="param" title="Yandex catalogue" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="60" type="param" title="Rambler index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Top: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="61" type="param" title="Rambler Top100" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="70" type="param" title="Baidu index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; L: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="71" type="param" title="Baidu link" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteanalytics.compete.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; C: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="108" type="param" title="Compete Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-4783775751656097234?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/4783775751656097234/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/wheelman.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/4783775751656097234'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/4783775751656097234'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/wheelman.html' title='Wheelman'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfGbZzx2DmI/AAAAAAAAAYI/ulOIawHY7po/s72-c/Wheelman.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-5785806832761543227</id><published>2009-04-24T03:32:00.000-07:00</published><updated>2009-04-24T18:27:25.124-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><title type='text'>Ninja Blade</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Ninja Blade For XBOX.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGXCVuUB9I/AAAAAAAAAX4/5SgEHiPwCTw/s1600-h/Ninja+Blade.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 166px; height: 239px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGXCVuUB9I/AAAAAAAAAX4/5SgEHiPwCTw/s400/Ninja+Blade.jpg" alt="" id="BLOGGER_PHOTO_ID_5328205900602935250" border="0" /&gt;&lt;/a&gt;The comparisons were inevitable. Releasing a ninja-based game after Ninja Gaiden 2 (and, to a much lesser extent, after Tenchu Z) on Xbox 360 is akin to releasing a first-person shooter in which the main character, "Master Chef," drives around in his "Warhog" blowing the "Government" to pieces. It might just seem a tad too familiar. That's not to say that Ninja Gaiden 2 was so all-encompassing that no other action game could or should scratch out its own niche on the console. But as that legendary philosopher Everlast once said, "If you come to battle, bring a shotgun." Ninja Blade brings no such shotgun.&lt;br /&gt;&lt;br /&gt;The Ninja Blade premise is basically this: Infected "Carriers" of all shapes and sizes invade Tokyo, and you, as ninja-mazing protagonist, Ken, are tasked with taking them down using all manner of ninja weapons and techniques. Sounds good, right? An action game that hinges upon a simple but effective concept like this can be an interesting enough time-killer (see also: Gungrave, Shinobi). And considering that the team responsible for Ninja Blade's development are essentially the same folks that brought us the highly-regarded Otogi series on Xbox, you'd be forgiven for expecting an innovative, action-packed game experience. What Ninja Blade delivers, however, is altogether different.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_KN0woTtXytg/SfGXjOuOK0I/AAAAAAAAAYA/0uk14MnmEGg/s1600-h/Ninja+Blade+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 273px;" src="http://2.bp.blogspot.com/_KN0woTtXytg/SfGXjOuOK0I/AAAAAAAAAYA/0uk14MnmEGg/s400/Ninja+Blade+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328206465659185986" border="0" /&gt;&lt;/a&gt;To be fair, Ninja Blade does pack a lot of action into its linear set of tightly scripted missions. The caveat is that the action's focus splinters in disjointed directions. Some might say the game is filled with 'variety,' but really it's just a hodgepodge of varying game styles that sets you in a specific groove and then switches gears when you start to get comfortable. An excellent case in point is the very first stage, which serves not only as a tutorial, but also as a glimpse of what's to come. At first you're taught standard things like how to switch weapons on the fly, run up or along walls, and use "Ninja Vision," but things take a quick turn for the worse when you're shown how to perform 'Todomé' finishing moves. These finishers highlight the game's almost unprecedented focus on quick time events.&lt;br /&gt;&lt;br /&gt;For the handful of worthwhile things that Ninja Blade has to offer -- namely a sharply realized game world, in which most of the high-flying battles take place against a palette of Tokyo skyscrapers -- clichéd game mechanics quickly overwhelm the game's pros. Despite the development team's pedigree, this is the most derivative game that Masanori Takeuchi's crew has ever delivered. The worst element by far is the preponderance of QTEs, which have -- since the original Shenmue -- made an unusually strong resurgence in modern gaming culture (read: Heavenly Sword, Resident Evil 5, etc.). Over 25 years ago, back in the days of Dragon's Lair, the original QTE game, it was a worthwhile innovation, but it was still a shallow mechanic that shared more in common with simple reflex games like "Simon," than actual "proper" video game controls. To be featured so prominently in Ninja Blade smacks of lazy game design. Have developers faltered to the point where simply pressing a pre-set sequence of buttons during a boss battle is considered better than a more elegant, strategic showdown? In Ninja Blade it's more perplexing than that.&lt;br /&gt;&lt;br /&gt;You would think that, given the game's 'hardcore' nature, Ninja Blade would offer a fresh challenge to those who had long since conquered Ninja Gaiden 2. Instead, the QTEs make it nearly impossible to fail. The game throws the occasional curveball; you may be expecting to press A, X, or Y, but will suddenly be prompted to press left on the analog stick, for example. But in the event you fail to avoid a giant tentacle worm boss's crashing attack, Ninja Blade will simply rewind (in similar fashion to the most recent Prince of Persia) to the point just prior to your demise, offering you the chance to try again. The QTE sequence might change slightly (from X, X, X to A, A, A), but it's like being given a second chance on a test after you've already seen the answers. It feels like From Software designed Ninja Blade to be "My First Ninja Game," which is totally at odds with its actual target audience.&lt;br /&gt;&lt;br /&gt;In its favor, the overuse of QTEs does lend Ninja Blade a cinematic feel, since you're basically pressing buttons to jump from dynamic cut-scene to dynamic cut-scene for what feels like 50% of the game. But if you were looking for a meatier play experience and not an interactive ninja-movie, consider yourself warned. Padding the QTE segments are an endless series of shell-shocked environments filled with shambling, zombie-like Carriers. With their limited A.I., they're little more than weapon fodder from whom you gain levels and accrue health and chi pieces, blood crystals, and Shinobi Moji, which can all be used to customize Ken and improve his attributes. The Carriers vary in type, requiring you to switch Ken's weapons on occasion and offering some semblance of strategy (your heavy, two-handed broadsword is much more adept at crushing the shield-bearing Carriers you face). The good times are short-lived, though, as the QTEs eventually rear their ugly heads again (or an out-of-place machine gun turret segment throws in an unwelcome interruption).&lt;br /&gt;&lt;br /&gt;Despite the limited enjoyment found in figuring out how to kill the game's enemies, none of the tired, tentacle-porn clichés conjured here are of that much interest. The irony is that, even though it's an "action" game, Ninja Blade's tepid, barely interesting plot is actually more enjoyable than any of the combat tossed your way. The handful of unlockable costumes and weapons do little to encourage repeat visits into Ken's quick time world.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MWCtbDf_V_I&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/MWCtbDf_V_I&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; font-family: Tahoma; font-size: 11px; font-weight: bold;"&gt;&lt;div style="margin: 0pt; padding: 0pt; overflow: auto; width: auto;"&gt;&lt;table id="seolinx-paramtable" style="border: 1px solid gray; margin: 0pt; border-collapse: separate;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://toolbarqueries.google.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; PR: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="0" type="param" title="Google pagerank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; 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font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="12" type="param" title="Yahoo linkdomain" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.msn.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="20" type="param" title="MSN index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="40" type="param" title="Sitemap.xml" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Rank: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="41" type="param" title="SEMRush Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Traffic: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="42" type="param" title="SEMRush SE Traffic" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Price: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="43" type="param" title="SEMRush SE Traffic price" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://bar-navig.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; CY: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="50" type="param" title="Yandex CY" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="51" type="param" title="Yandex index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.yaca.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; YCat: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="53" type="param" title="Yandex catalogue" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="60" type="param" title="Rambler index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Top: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="61" type="param" title="Rambler Top100" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="70" type="param" title="Baidu index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; L: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="71" type="param" title="Baidu link" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteanalytics.compete.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; C: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="108" type="param" title="Compete Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div style="margin: 0pt; padding: 0pt; overflow: auto; width: auto;"&gt;&lt;table id="seolinx-paramtable" style="border: 1px solid gray; margin: 0pt; border-collapse: separate;"&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; font-family: Tahoma; font-size: 11px; font-weight: bold;"&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-5785806832761543227?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/5785806832761543227/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/ninja-blade.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/5785806832761543227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/5785806832761543227'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/ninja-blade.html' title='Ninja Blade'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfGXCVuUB9I/AAAAAAAAAX4/5SgEHiPwCTw/s72-c/Ninja+Blade.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-3818417453487974686</id><published>2009-04-24T03:22:00.000-07:00</published><updated>2009-04-24T18:26:23.014-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PS3 Games'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Electronic Arts'/><title type='text'>The Godfather 2</title><content type='html'>&lt;span style="font-weight: bold;"&gt;The Godfather helped get me this job -- seriously.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_KN0woTtXytg/SfGVFq2h45I/AAAAAAAAAXo/D0HpXBi9ck4/s1600-h/The+Godfather+2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 162px; height: 230px;" src="http://3.bp.blogspot.com/_KN0woTtXytg/SfGVFq2h45I/AAAAAAAAAXo/D0HpXBi9ck4/s400/The+Godfather+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5328203758790894482" border="0" /&gt;&lt;/a&gt;I wrote a strategy guide for the first game and because of that I was hired as an intern, promoted to staff writer a year after that, and now, I'm in charge of MyCheats. It's like I worked my way up from the bottom to become Don of a website...or something like that. When EA announced Godfather II, they hyped the sequel's heightened strategy elements, so, naturally, I considered paying my respects by putting together a new guide. But I neither found the game to be difficult nor the strategy very involved; and considering Godfather II holds your hand through the entire experience, it's nearly impossible to make a mistake -- so we passed on the guide. But is it any better than its predecessor? Sort of.&lt;br /&gt;&lt;br /&gt;Gone are the Rosencrantz and Guildenstern, "minor characters made big," moments from the first game. From the onset you are placed in control of your own "family." These hired guns each carry a special trait that they excel in: lockpicking, muscle, medic, bombs, or arson. Expanding your "business" by taking over rival rackets, yields performance bonuses for your crew (extra ammo, brass knuckles, etc.); and you'll be allowed to bring more "made men" into your family, as well as upgrade their traits and weapons throughout the game. This doesn't mean you have to micromanage every mission, though; you can sit back and dispatch your soldiers into the world -- they're capable of taking over rival businesses on their own. But as well as Godfather II works to give you control of your family, it fails to create a living, believable world. Each city's denizens, and the "favors" they ask of you, abruptly shift the game's tone from rich and cinematic to unintentionally comedic.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGVRTicOyI/AAAAAAAAAXw/O8O4LuSaxHk/s1600-h/The+Godfather+2+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGVRTicOyI/AAAAAAAAAXw/O8O4LuSaxHk/s400/The+Godfather+2+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328203958691052322" border="0" /&gt;&lt;/a&gt;The easiest way to make money early on is to do "favors" for people in the street, favors that vary from blowing up or smashing a business (or someone's face) to breaking into a safe. Within only a few blocks' radius, you can easily take on a dozen missions. It throws you knee deep into a criminal underworld that highlights the general public's low regard for human life, but it doesn't make much sense when those same people call the cops because they see you steal a car. Hypocrites. Adding insult to injury, many of the businesses these strangers task you with robbing, blowing up, or destroying, are businesses YOU own. The game even makes light of the situation in the favors menu screen; the game tells you that "it's only business" when you have to steal from yourself. You can opt out of these missions, but it's the most efficient way to make money in the game. Instead, the nonsensical, situation makes your character look more like a dumbass than a Don, and that makes the game hard to take seriously.&lt;br /&gt;&lt;br /&gt;Still, the game does get a couple things right that other sandbox-esque titles should take notes on. The targeting system lets you easily lock onto enemies with the left trigger and shoot with the right -- a feature that's especially helpful in interior combat situations. The "made men" who accompany you are excellent shots in and out of a vehicle, and they do a great job of watching your back. Also, the interior designs of all the buildings you visit are varied enough that it doesn't feel like you're playing through the same warehouses time and time again.&lt;br /&gt;&lt;br /&gt;Ultimately, Godfather II suffers from a lack of design foresight. Instead of delivering a movie-quality narrative, it presents a frustrating, accidentally comic world. In one pivotal cut-scene, your character even gets shot, point-blank, in the face, but no one offers any real explanation as to how you survive. And once you reach the game's half-way point, you lose a large number of the businesses and rackets you've built up -- artificially lengthening the game. Coming from such believable source material, Godfather II asks you to accept a too implausible experience.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zyKo7Y-FWHU&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/zyKo7Y-FWHU&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; margin: 1px; padding: 0pt; font-family: Tahoma; font-size: 11px; font-weight: bold;"&gt;&lt;div style="margin: 0pt; padding: 0pt; overflow: auto; width: auto;"&gt;&lt;table id="seolinx-paramtable" style="border: 1px solid gray; margin: 0pt; border-collapse: separate;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://toolbarqueries.google.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; PR: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="0" type="param" title="Google pagerank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.google.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="1" type="param" title="Google index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteexplorer.search.yahoo.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; LD: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="12" type="param" title="Yahoo linkdomain" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.msn.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="20" type="param" title="MSN index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="40" type="param" title="Sitemap.xml" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Rank: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="41" type="param" title="SEMRush Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Traffic: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="42" type="param" title="SEMRush SE Traffic" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.semrush.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Price: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="43" type="param" title="SEMRush SE Traffic price" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://bar-navig.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; CY: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="50" type="param" title="Yandex CY" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; 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font-weight: bold; text-decoration: underline;" index="53" type="param" title="Yandex catalogue" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="60" type="param" title="Rambler index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Top: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="61" type="param" title="Rambler Top100" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="70" type="param" title="Baidu index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; L: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="71" type="param" title="Baidu link" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteanalytics.compete.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; C: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="108" type="param" title="Compete Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-3818417453487974686?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/3818417453487974686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/godfather-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/3818417453487974686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/3818417453487974686'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/godfather-2.html' title='The Godfather 2'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_KN0woTtXytg/SfGVFq2h45I/AAAAAAAAAXo/D0HpXBi9ck4/s72-c/The+Godfather+2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-6102437198848961786</id><published>2009-04-24T03:14:00.000-07:00</published><updated>2009-04-24T18:23:54.363-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='THQ'/><title type='text'>Company of Heroes : Tales of Valor</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Let's back up a bit: Company of Heroes has a great track record to date. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGSUb3sMsI/AAAAAAAAAXY/zQp2CsqnGBQ/s1600-h/Company+of+Heroes+Tales+of+Valor.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 174px; height: 246px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGSUb3sMsI/AAAAAAAAAXY/zQp2CsqnGBQ/s400/Company+of+Heroes+Tales+of+Valor.jpg" alt="" id="BLOGGER_PHOTO_ID_5328200713932387010" border="0" /&gt;&lt;/a&gt;The original game rightfully holds the title of "best WWII game that isn't Call of Duty 2." And its first expansion, Opposing Fronts, is a damn fine example of what expansions should be. It provides more of COH's fantastic gameplay, and then enhances it with new additions (via the British and Panzer Elite armies) and shorter, yet more-focused single-player campaigns. By all rights, Tales of Valor should also be a homerun for Relic, with a feature list that includes three new multiplayer modes, new units for each army, new multiplayer/skirmish maps, and three new campaigns.&lt;br /&gt;&lt;br /&gt;These features sound great on paper, but are underdelivered, and ultimately, a bit disappointing in execution. It's not that this expansion is "bad", but that it's not nearly as good as the previous one. And the main reason is that it feels like TOV delivers a tease of a great expansion, as opposed to a complete and great finished product.&lt;br /&gt;&lt;br /&gt;The three campaigns (Tiger Ace, Causeway, and Falaise Pocket), each introduce new features. They tend to feel a bit more like Dawn of War II -- due to their focus on managing smaller, persistent forces -- than COH, but that's okay. It's good to have variety. I had fun managing a single tank crew, and deciding which crew member to level up as the tank gains experience. It's cool to use the new Direct Fire feature, and directly control what my tank fires at. I liked managing just two small (yet very distinct, with a specific technology tree and ability set for each) squads of Airborne soldiers to valiantly defend a single stretch of land. And I enjoyed the stress and tension of dispatching various Luftwaffe squads to protect 10 vulnerable Panzers from incoming Airborne squads.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGSsbDc56I/AAAAAAAAAXg/HGLH8X74ioA/s1600-h/Company+of+Heroes+Tales+of+Valor+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGSsbDc56I/AAAAAAAAAXg/HGLH8X74ioA/s400/Company+of+Heroes+Tales+of+Valor+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328201126030141346" border="0" /&gt;&lt;/a&gt;As much as I liked those aspects, I didn't like finishing each campaign in less than two hours. COH has a grand American campaign, and Opposing Fronts provided two smaller, but still meaty, campaigns (the British and the Panzer Elite). With TOV, the game only throws you three campaigns of three missions each. Basically, just as you get a good grasp of the new mechanics, and get into the well-designed scenarios that Relic provides, you're done. Because the content and gameplay of these campaigns are really good, it stands out even more just how short and unfulfilling they feel once you reach each one's conclusion.&lt;br /&gt;&lt;br /&gt;A similar "this is good, but not nearly enough quantity" feeling comes from the new multiplayer types. You can be glib by summarizing each new mode as something lifted from another game: Assault is TOV's take on Defense of the Ancients, Panzerkreig is TOV's take on the Tank game in Combat for the Atari 2600, and Stonewall is TOV's take on the Horde mode in Gears of War 2. But hey, it's cool to have COH-style makeovers of these other game modes. Running around as a badass sniper, shooting enemy soldiers and bunkers to level up, and attacking the enemy fortress is fun; so is managing a single tank against a bunch of other players in their own customized tanks. Cooperating with buddies against giant waves of enemy soldiers is damn fun as well. It's too bad that these modes are restricted to a single map apiece. I realize this gets into semantics, but they feel less like "three new multiplayer modes" and more like "three new multiplayer maps with very special rules for play." Like the campaigns, these are snazzy, but it becomes annoying when you realize that the modes only work on one map each.&lt;br /&gt;&lt;br /&gt;Then there are the new units (which aren't added to the existing armies, so much as they replace existing units within the armies). For example, man, the Schwimmwagen almost feels unfair. It might not be as fast as the Motorcycle it replaces, but the fact that it can drive in reverse, has a better machine gun, and can even drive through water, makes up for its additional cost and lower mobility. The Schwimmwagen replacement is the most drastic of the new units, as most of them are more like tweaked visuals and stats of existing units. Also, the replacements still, on a strategic level, fulfill the same role as what they're replacing; the main difference comes in using/opposing them on a tactical level. They're pretty nifty, but they don't feel meaty enough for what you'd expect in an expansion.&lt;br /&gt;&lt;br /&gt;Notice the general theme? Tales of Valor plays and feels more like a mod, or a series of small DLC packs, than an expansion (THQ prices it at $30, which is pushing it a bit). One nice touch is that unlike the previous expansion, this does give you full access to the multiplayer. So if you never picked up COH, but always heard about how great its multiplayer is, this is an easy purchase. Diehard COH multiplayer fans will want this by virtue of being able to use the new units that all the other veteran players will be using with their copies. But the player who either wants a great offline experience, or simply another fantastic COH expansion, might feel a bit cheated and disappointed with how paltry this expansion feels.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5nWSw_s6QmU&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/5nWSw_s6QmU&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div id="seolinx-tooltip" style="border: 1px solid rgb(0, 0, 0); margin: 0pt; padding: 0pt; display: none; opacity: 0.9; position: absolute; width: auto; z-index: 99999;"&gt;&lt;table style="border: 0pt none ; margin: 0pt; padding: 0pt; border-collapse: separate; width: auto;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td id="seolinx-table" style="border: 0pt none ; 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-moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="51" type="param" title="Yandex index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.yaca.yandex.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; YCat: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="53" type="param" title="Yandex catalogue" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="60" type="param" title="Rambler index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://search.rambler.ru/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; Top: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="61" type="param" title="Rambler Top100" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; I: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="70" type="param" title="Baidu index" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://www.baidu.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; L: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="71" type="param" title="Baidu link" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;td style="border: 1px solid gray; padding: 2px; background: rgb(240, 240, 240) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: darkgreen; font-family: Tahoma; font-size: 7pt; font-weight: bold; white-space: nowrap;"&gt;&lt;img src="http://siteanalytics.compete.com/favicon.ico" style="vertical-align: middle;" width="12" height="12" /&gt; C: &lt;a style="color: blue; font-family: Tahoma; font-size: 7pt; font-weight: bold; text-decoration: underline;" index="108" type="param" title="Compete Rank" href="javascript:{}"&gt;wait...&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="border: 0pt none ; margin: 0pt; padding: 1px; cursor: pointer; vertical-align: middle; width: auto;" id="seolinx-tooltip-close" title="close"&gt;&lt;img src="chrome://seoquake/content/skin/close.gif" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-6102437198848961786?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/6102437198848961786/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/company-of-heroes-tales-of-valor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/6102437198848961786'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/6102437198848961786'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/company-of-heroes-tales-of-valor.html' title='Company of Heroes : Tales of Valor'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfGSUb3sMsI/AAAAAAAAAXY/zQp2CsqnGBQ/s72-c/Company+of+Heroes+Tales+of+Valor.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-1573486987102944851</id><published>2009-04-23T19:57:00.000-07:00</published><updated>2009-04-24T02:33:33.127-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Electronic Arts'/><title type='text'>NCAA FOOTBALL 10</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGGublAr-I/AAAAAAAAAWs/g69_LgIoPk4/s1600-h/NCAA+FOOTBALL+10.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 207px; height: 283px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGGublAr-I/AAAAAAAAAWs/g69_LgIoPk4/s400/NCAA+FOOTBALL+10.JPG" alt="" id="BLOGGER_PHOTO_ID_5328187966391103458" border="0" /&gt;&lt;/a&gt;Electronic Arts Inc. (NASDAQ: ERTS) announced today that Michael Crabtree, Brian Johnson, Brian Orakpo and Mark Sanchez will be featured on platform exclusive covers of EA SPORTSTM NCAA® Football 10, available in stores July 14th.  Each cover athlete led his team on a memorable run toward the BCS National Championship, helping to shape the competitive landscape of college football in 2008.&lt;br /&gt;&lt;br /&gt;Michael Crabtree, formerly of Texas Tech University, graces the NCAA Football 10 Xbox 360® cover.  A top 2009 NFL Draft prospect and two-time recipient of the Biletnikoff and Paul Warfield Awards, Crabtree is a highly recognized wide receiver who led Texas Tech in a close race for the BCS National Championship up until the final weeks of the 2008 season.  Texas Tech's victory over Texas in Lubbock is considered one of the defining moments of 2008.&lt;br /&gt;&lt;br /&gt;The PLAYSTATION®3 cover features University of Utah's former quarterback, Brian Johnson.  In 2008, under Johnson's leadership, the Utah Utes became the only undefeated NCAA Division I team, boasting a 12-0 record heading into the 2009 Sugar Bowl.  In that game, #7 Utah upset #4 Alabama to finish the season with a perfect 13-0 record.  Johnson was named the Most Outstanding Player in the 2009 Sugar Bowl.&lt;br /&gt;&lt;br /&gt;The PSP® (PlayStation®Portable) version of NCAA Football 10 will showcase University of Southern California's former quarterback, Mark Sanchez.  In his only season as USC's starting quarterback, Sanchez led the Trojans to a near perfect 12-1 season, narrowly missing the opportunity to compete for the 2008 BCS National Championship title.  Sanchez was named the Most Valuable Offensive Player in the 2009 Rose Bowl.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/SfGG-3xK_9I/AAAAAAAAAW0/saL84TkxgFg/s1600-h/NCAA+FOOTBALL+10+Wpp.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/SfGG-3xK_9I/AAAAAAAAAW0/saL84TkxgFg/s400/NCAA+FOOTBALL+10+Wpp.jpg" alt="" id="BLOGGER_PHOTO_ID_5328188248836210642" border="0" /&gt;&lt;/a&gt;University of Texas' former defensive end, Brian Orakpo, is featured on the PlayStation®2 cover.  In 2008, Orakpo was unanimously selected as a first-team All-American and named the Associated Press Big 12 Defensive Player of the Year.  In his final season with the Longhorns, Orakpo won the Bronko Nagurski Trophy, the Ted Hendricks Award and the Lombardi Award.  Under Orakpo's leadership, the Longhorns were one of the most dominating teams in the college football last year, defeating numerous top 25 teams including eventual Big 12 Champion and BCS National Champion contender Oklahoma in a memorable Cotton Bowl confrontation.&lt;br /&gt;&lt;br /&gt;NCAA Football 10 will bring the excitement of college football to fans across the nation like never before with the all-new Season Showdown. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition.  After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes.  Credits not only accumulate in-game but players can also earn credits for their school via new web-based games.  Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10's Season Showdown.&lt;br /&gt;&lt;br /&gt;NCAA Football 10 introduces TeamBuilder, an all-new, online create-a-school feature that will enhance the user's ability to produce personalized content.  With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities.  Plus, preloaded logos for several Football Championship Subdivision schools will help users create authentic teams for NCAA Football 10.  With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share content with ease.  A football fan's dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.&lt;br /&gt;&lt;br /&gt;With additional features scheduled to be announced between now and launch, football fans are encouraged to visit www.ncaafootball10.com regularly for the most up-to-date information.&lt;br /&gt;&lt;br /&gt;Developed in Orlando, Florida by EA Tiburon, and licensed by The Collegiate Licensing Company, NCAA Football 10 will be available on the Xbox 360® video game and entertainment system, the PlayStation®2 and PLAYSTATION®3 computer entertainment systems and the PSP® (PlayStation®Portable).&lt;br /&gt;&lt;br /&gt;EA SPORTSTM is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR® racing.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kOY6pcV5tLo&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/kOY6pcV5tLo&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-1573486987102944851?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/1573486987102944851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/ncaa-football-10.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/1573486987102944851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/1573486987102944851'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/ncaa-football-10.html' title='NCAA FOOTBALL 10'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/SfGGublAr-I/AAAAAAAAAWs/g69_LgIoPk4/s72-c/NCAA+FOOTBALL+10.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-8626382570471428445</id><published>2009-04-22T07:22:00.000-07:00</published><updated>2009-04-23T19:56:38.039-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Electronic Arts'/><title type='text'>Need for Speed Undercover</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Racing Back Streets Found&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;After less popular with Prostreet, Need for Speed again using the theme of street racing is exciting chase by police.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/Se8qbI1WYVI/AAAAAAAAAWM/LBBGwsqMTrg/s1600-h/Need+for+Speed+Undercover.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 172px; height: 247px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/Se8qbI1WYVI/AAAAAAAAAWM/LBBGwsqMTrg/s400/Need+for+Speed+Undercover.JPG" alt="" id="BLOGGER_PHOTO_ID_5327523529918669138" border="0" /&gt;&lt;/a&gt;Could not be denied again, the name Need for Speed was the memories of the sticky gamer as a street racing game that uses the coolest car at the time of this. Therefore, when Need for Speed Prostreet is shown as a circuit racing game is far from stubbornness and police sirens, the game is a very hard jolt of its own fans. Look in the mirror of experience, Need for Speed Undercover again using the street racing theme complete with police sirens.&lt;br /&gt;&lt;br /&gt;The first impression is caught in the mind when playing this game is a very high similarity with the previous Need for Speed, which is a city that is very hard from the penggemarnya own. Look in the mirror of experience, Need for Speed Undercover again using the street racing theme complete with police sirens.&lt;br /&gt;&lt;br /&gt;The first impression is caught in the mind when playing this game is a very high similarity with the previous Need for Speed, which is a city that is big enough to be explored. Basically, you play a city that is divided into three parts. All will open in turns depends on the achievement of your career as a street racing driver. This time, you will act as an undercover police to dismantle luxury car theft syndicate.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/Se8qkNOrApI/AAAAAAAAAWU/Xl5HxsDjw70/s1600-h/Need+for+Speed+Undercover+Wpp.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 231px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/Se8qkNOrApI/AAAAAAAAAWU/Xl5HxsDjw70/s400/Need+for+Speed+Undercover+Wpp.JPG" alt="" id="BLOGGER_PHOTO_ID_5327523685717443218" border="0" /&gt;&lt;/a&gt;However, do not assume your role as undercover police who will alleviate the chase when the police arrest your car wet. In fact, the police can be at this game a little more violent than the previous series. They can change the status chivy easily when your car much harm police colleagues, without depending on the heat you collect. Heat is the level of crime and you will increase when you do damage to public facilities (eg street lighting and other car) and drive the car at high speed.&lt;br /&gt;&lt;br /&gt;The race that you can find on a map of the city will be much increase in popularity over you (also called Wheelman Level). Ranking can be improved in a way to win races and collect Zone Point. Points will increase more if you race with a clean way. For example, if you do not have a car crash. In addition to Zone Point, you will also get other drivers to improve skills over time if successful in the race (called the Dominate).&lt;br /&gt;&lt;br /&gt;Skill drivers divided in many sections. Each skill is useful to control and improve the performance of the car that you use. At the end of the game, skill will be very useful for the car that your opponent (usually have a performance that is much higher than the standard car with the same type).&lt;br /&gt;&lt;br /&gt;The race that you can find some kind of divided, namely the race with some other car (Sprint and Circuit), the race with a car enemy (Highway Battle and Outrun), the time (Checkpoint), and against the police (Escape, Cop Takedown, and Cost to State). In addition, you will also find a special event to continue the story. Usually, you will be asked to bring a car to steal a place while the police chase. Sometimes, you may also be required to destroy the opponent with the car crash repeatedly until he stopped.&lt;br /&gt;&lt;br /&gt;Unfortunately, there are quite a shortfall in this game which makes it less interesting than the earlier series. You can not find the shop upgrade the map to the way the street. Stores will also appear along the way the story and levels Wheelman. In addition, the customization of your car and simplified tuning options. This game also has a serious problem with the stability and performance. In addition to crash, you will also decrease the frame rate dramatically when using the rotate 180 degree hand brake, are in the high-speed, and your car, surrounded by police. These still appear even though the PC using a high specification. One again, this game does not have LAN multiplayer (online mode only).&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left; font-weight: bold;" id="result_box" dir="ltr"&gt;Minimum Specifications Windows XP SP2 / Vista 32-bit Processor: Intel Pentium IV 3 GHz (Windows XP) / Intel Pentium IV 3.2 GHz (Windows Vista)&lt;br /&gt;Memory: 512 MB (Windows XP) / 1 GB (Windows Vista)&lt;br /&gt;Hard drive: 5.8 GB Video card: 128 MB Video RAM (Nvidia GeForce 6600 or ATI Radeon 9500) DirectX 9.0c&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;span style="font-weight: normal;"&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xWQ6uBQE0EI&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/xWQ6uBQE0EI&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-8626382570471428445?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/8626382570471428445/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/need-for-speed-undercover.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/8626382570471428445'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/8626382570471428445'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/need-for-speed-undercover.html' title='Need for Speed Undercover'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_KN0woTtXytg/Se8qbI1WYVI/AAAAAAAAAWM/LBBGwsqMTrg/s72-c/Need+for+Speed+Undercover.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4421050499285522536.post-3861824810649670627</id><published>2009-04-22T06:34:00.000-07:00</published><updated>2009-04-22T07:21:23.664-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Activision'/><title type='text'>Call of Duty: Worldat War</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Severity the Second World War&lt;br /&gt;Call of Duty: World at War to show the side of an actual war, the forgotten values of humanity.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_KN0woTtXytg/Se8msQsCvYI/AAAAAAAAAV8/NkwPCh_pnV0/s1600-h/Call+of+Duty+World+at+War.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 166px; height: 234px;" src="http://1.bp.blogspot.com/_KN0woTtXytg/Se8msQsCvYI/AAAAAAAAAV8/NkwPCh_pnV0/s400/Call+of+Duty+World+at+War.JPG" alt="" id="BLOGGER_PHOTO_ID_5327519426038381954" border="0" /&gt;&lt;/a&gt;Series of war game Call of Duty is always able to show the drama of war to be followed to complete. After the success of Call of Duty 4 modern war carries the theme, Call of Duty: World at War to return to the root of this game series, the second world war. This game also shows the successful high-quality games with the emotions involved in that exciting!&lt;br /&gt;&lt;br /&gt;This Game still using the same pattern as the story of Call of Duty 4, that is to follow the battle through several different people. At a time, you will fight with the United States against the Japanese army in the Pacific war. Then, you will be invited to feel the great battle against the German troops through the eyes of Soviet. All the rope to a story in an interesting and exciting.&lt;br /&gt;&lt;br /&gt;One thing notable about the nation's enemies that you opponent is the difference of their attacks. When you fight German soldiers, they are using heavy weaponry and tactics to demolish your position. Therefore, you should always be ready to be caught in the rain grenade, shoot the missile tank, and rocket. Another case with Japanese troops. They are more willing hoof forward with bayonet and die rather than use heavy weaponry. In addition, they also have a lot of traps to finish off your troops. In fact, the Japanese soldiers still dying trying to kill you with a grenade throw and shoot with Gun!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_KN0woTtXytg/Se8mzaltrfI/AAAAAAAAAWE/LMlM5UbH6ig/s1600-h/Call+of+Duty+World+at+War+Wpp.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 232px;" src="http://4.bp.blogspot.com/_KN0woTtXytg/Se8mzaltrfI/AAAAAAAAAWE/LMlM5UbH6ig/s400/Call+of+Duty+World+at+War+Wpp.JPG" alt="" id="BLOGGER_PHOTO_ID_5327519548955274738" border="0" /&gt;&lt;/a&gt;The game on this game does not get a lot of changes, which means compared to Call of Duty game before. As a First Person Shooting game other, this game offers a great selection of weapons that you can use to fight the enemy. However, it does not mean this game does not have an interesting feature. Some interesting features are observable in this game is a secret, called Death Cards, cooperation mode is interesting, and the view that contains a lot of violence.&lt;br /&gt;&lt;br /&gt;Some level of a game store called secret Death Card. This is a secret gun in the Plug on the ground and helmet on it. To Death Card can feel when you play in the cooperation mode. Mode gives you the chance to play and work together with friends (up to four people) through the LAN network. Despite some Death Card gives you the assistance, many would make the game and strengthen the enemy.&lt;br /&gt;&lt;br /&gt;Some examples such as the Death Card that injured friend with shoot it (simplify the friend who is far from your position), make the enemy can only die when shoot his head, and not make enemies drop weapons or missile! Mode cooperation also has a map which takes you along on a friend's house survived the Nazi zombie army!&lt;br /&gt;&lt;br /&gt;In addition to Death Card, you can also increase the rank of the characters you control through several criteria. Example of criteria such as the enemy with a pistol as many as 250 times and 100 times as much as a knife. Each criteria is successful you meet will give the value of experience and ultimately increase your rank.&lt;br /&gt;&lt;br /&gt;Level of severity that is displayed on the game this must be quite high. Army brutality against prisoners and the Japanese attitude of Soviet troops against the brutal enemy that is not powerless to make this game get a rating for adult consumption. Moreover, all of that is supported by the 3D display quality is very good and looks close to the real world. Finally, this game is one of the Call of Duty series that you should play.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Minimum Specifications Windows XP / Vista 32-bit&lt;br /&gt;Processor: Intel Pentium IV 3 GHz or AMD Athlon 64 3200 + Memory: 512 MB (Windows XP) / 1 GB (Windows Vista)&lt;br /&gt;Hard drive: 8 GB&lt;br /&gt;Video card: 256 MB Video RAM ( NVIDIA GeForce 6600GT or ATI Radeon 1600XT) DirectX 9.0c&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/j4DPJjfvsr0&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/j4DPJjfvsr0&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4421050499285522536-3861824810649670627?l=blog-gamecenter.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blog-gamecenter.blogspot.com/feeds/3861824810649670627/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/call-of-duty-worldat-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/3861824810649670627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4421050499285522536/posts/default/3861824810649670627'/><link rel='alternate' type='text/html' href='http://blog-gamecenter.blogspot.com/2009/04/call-of-duty-worldat-war.html' title='Call of Duty: Worldat War'/><author><name>admin</name><uri>http://www.blogger.com/profile/01114550358038080896</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_KN0woTtXytg/Se8msQsCvYI/AAAAAAAAAV8/NkwPCh_pnV0/s72-c/Call+of+Duty+World+at+War.JPG' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
